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Progression

Dragon Soul
Dragon Soul
Dragon Soul
Firelands
Firelands
Firelands
Bastion of Twilight
Bastion of Twilight
Bastion of Twilight
Throne of the Four Winds
Throne of the Four Winds
Throne of the Four Winds
Blackwing Descent
Blackwing Descent
Blackwing Descent
Baradin Hold
Baradin Hold
Baradin Hold
Dragon Soul
Dragon Soul
Dragon Soul
Firelands (25)
Firelands (25)
Firelands (25)
Bastion of Twilight (25)
Bastion of Twilight (25)
Bastion of Twilight (25)
Throne of the Four Winds (25)
Throne of the Four Winds (25)
Throne of the Four Winds (25)
Blackwing Descent (25)
Blackwing Descent (25)
Blackwing Descent (25)
Baradin Hold (25)
Baradin Hold (25)
Baradin Hold (25)

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A retrospect of Firelands

After a few grueling weeks filled with both joy and frustration, we managed to maintain our spot as the #1 guild on Khadgar, finally killing Ragnaros Heroic. This time around, there was actually a real race going, in difference to Sinestra. We started getting close (i.e decent P4-attempts) last wednesday, threw in a few hours the next day, had the mandatory 1%-wipes, got back in there sunday and threw everything we had at him. Whodafunkit, it paid off! 

 

Firelands came with pleny of changes for us as a guild. For starters, releasing the patch in the middle of summer immediately saw us struggling with attendance. Even so, we managed to pick up most of the first normal-kills (bar Beth'Tilac and Shannox). 

The difference between normal modes and the first heroics proved to be quite the obstace for the guild, especially seeing the increasing rate of pugs we had to pick up in order to actually be able to raid at all. 

Come july, we had three regulars dropping out in quick succession; Ltngr got an offer from a PvP-guild that he decided to pursue. Ömkli got accepted to a university far from home and as a consequence had to limit his playing time severely. On top of that, we had our other maintank drop out (because he's lazy). Despite all this we actually managed to keep progression going. Arates, our current main tank, really came through in a huge way for us here. He proved to be a vital piece to the MTR-puzzle, and the loss of said people was more or less made up for. 

At this time, we realised we couldn't keep the guild the way it was, being only IRL-friends. We opened up recruiting, but much to our dismay, couldn't pick up any players that could keep up. Later on we had the good fortune of picking up both Zatt and Zilka, which for the first time gave us some choices to mix and match our setups for different fights. 

 

I think i've been rambling on for too long now, so time for the conclusion!

 

Despite a limited roster, raiding schedule, 30% of our core group leaving mid-patch and general disarray, we once again pulled through and came up on top. We're now in the process of revamping/restructuring MTR for future content. Although we're quite happy Rag went down, we are in no way content with our current world rank. Simply put, y'all aint seen nuthin' yet! 

 

Keep posted for more frequent updates, I promise i'll get better at maintaining the site with recent news and fun facts (what). WE WILL BE OPENING UP RECRUITMENT FOR 4.3, IF YOU'RE SERIOUS ABOUT PLAYING AND THINK YOU HAVE WHAT IT TAKES, CONTACT ONE OF US IN-GAME FOR MORE INFORMATION, OR SIMPLY POST A (SERIOUS) APPLICATION ON HERE!

 

Last but not least, the entire guild would like to thank Jobby. It was a pure pleasure having you around, we consider you a huge part of our current success, and wish you the best of luck on your "tour" of Europe!

 

We would also like to extend our thanks to Kravax, who has decided to retire from the game. He did so in a gentlemanly manner, staying 'til the end. We wish you good luck, thank you for the memories and your dedication, little brother.

 


 


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